'Apex Legends' Update 1.55 Adds Fight Night Event - Patch Notes

Apex Legends update 1.55 has just deployed on PlayStation 4, bringing Fight Night event content to the game alongside a few fairly minor meta changes. Want to know what Airdrop Escalation is all about or what you can do with MRVNs? All of that is listed below. Caustic and Rampart mains have something to be excited for as well. It's all revealed in the patch notes, posted on the game's official subreddit.

Apex Legends Update 1.55 patch notes

Fight Night event content

apex legends 155 patch notes airdrop escalation
'Apex Legends' update 1.55 adds Fight Night content with the Airdrop Escalation LTM. Time to get some fully-kitted guns. 'Apex Legends' is available now on PS4, Xbox One and PC. Respawn Entertainment/EA
  • Airdrop Escalation Takeover: Four Supply Drops spawn at the start of each match, with more dropping in each round. Each Supply Drop has a fully-kitted weapon with increasing tiers as the match progresses.
  • Pathfinder Town Takeover: Head to the boxing ring at the Docks area of Olympus to go one-on-one with opponents. Knock out your foe with oversized boxing gloves and collect loot you can use outside the ring.
  • Skins: There are 24 unique cosmetics available via Crafting Metals, Apex Coins and Apex Packs. Collect them all to get the Gibraltar Heirloom.
  • Fight Night Prize Track: Complete free challenges that unlock rewards like a MRVN charm and skins for the RE-45 and Charge Rifle.
  • MRVNs: Meet up with robots on the map that offer special loot depending on their color.


Editor note: It appears the Caustic buff was removed, Horizon got a nerf, and there are new ring updates. Relevant Caustic portions that no longer apply are in strikethrough.


There's nothing too meta-shaking this time around; we're giving Season 7 some extra time to shake out. Horizon released strong, but not overpowered. The below buffs are aimed at small power increases. Rampart still needs overall power.


  • Amped Cover: Decreased cooldown from 30 seconds to 20 seconds


  • Gravity Lift: Increased effective cooldown from 16 seconds to 21 seconds



  • Decreased damage from 22 to 20.


  • Spread out 3rd/4th pellets to decrease max range of 4 pellet hits (was +/- 7.5 degrees, now +/- 10)


  • Reserve bullets increased from 175 to 210

Ring Update

In hopes of spreading out the chaos that can occur in final rings, we're making some tweaks to Rings 5 and 6.

  • Ring 5 is bigger (1500 unit radius to 2000 unit radius). Time to close is the same.
  • Ring 6 is the last ring. It will slowly close over 100s somewhere near the center of Ring 5.
apex legends 155 patch notes
The most unique part of Fight Night is the new boxing ring in Olympus. Respawn Entertainment/EA


Ultimate Accelerants can now be used without opening your inventory. If your ultimate is not currently available, just press the button (or buttons, on a controller) to activate it, and you'll pull out any stored Accelerant in your inventory and use it automatically.

When in a lobby, if a party member leaves your lobby for any reason, all party members will be marked as "not ready." This should stop accidental launches into a match when your buddy dipped out for a second.

  • The fabled "Mark All As Seen" button has been added. Click this to remove the pesky (I mean helpful) red dots.
  • Pinging the nearest respawn beacon (from spectate) will now always ping the nearest beacon unless you don't have enough time to use it before the ring closes over it, instead of defaulting to the nearest beacon in the next safe ring.
  • We now show you how many treasure packs are needed to acquire the next comic page. This should just make it easier to people who are chasing the new bit of lore to know how far away they are.
  • Caustic should now smash the door with his Heirloom hammer instead of his leg, if available.
  • We added a small bit of information to the Find Friends box to describe a situation where your friend might not be findable because of their EA account settings.



  • Fixed an issue with Bloodhound's UI disappearing after interacting with Horizon's Tactical.


  • Fixed an issue with Wraith's Portals getting destroyed by the Trident.


  • Fixed an issue with Bangalore's missile passing through hatch doors when they are closed in Worlds Edge.


  • Fixed an issue with Mirage's decoys not making footstep sounds.


  • Fixed an issue with Hack consuming two Vault keys if two keys were in Crypto's inventory.
  • Fixed an issue with Hack getting stuck within the Trident when deployed as a passenger and the trident is on a ramp.


  • Fixed an issue causing other players to teleport with Revenant if they punch Revenant when he has very little health.
  • Fixed an issue that didn't allow Revenant to deploy the Death Totem while on the Trident.


  • Fixed a lot of windows in World's Edge that prevented Loba's bracelet from passing through.


  • Fixed an issue that allowed Rampart to place Sheila while in the Phase Runner.
  • Fix an issue where UI elements stayed on screen after using Sheila.


  • Fixed an issue with Horizon's abilities not affecting Lifeline's DOC and Crypto's drone.

The main feature of Apex Legends update 1.55 is obviously the Fight Night festivities, which sound like they should offer an enjoyable time whether you want to grind for the themed cosmetics or not. The Airdrop Escalation mode sounds a bit boring compared to what fans saw with the previous Halloween and holiday LTMs, but it seems like a decent way to test how the community reacts to being forced to play the mode instead of queueing up for standard battle royale.

But the real star of the show has to be the new boxing ring headed to Olympus. The idea of one-on-one melee fights in a controlled manner is a totally fresh concept for Apex, and it might be something developers can iterate on in the months to come. In that sense, while parts of Fight Night are a little bit bland, there's definitely some fun to be had outside of skins. In some ways that boxing element demonstrates the most originality we've seen from Respawn in a while.

When it comes to the balance changes found in update 1.55, however, there isn't all that much to comment on. Rampart gets a desperately needed buff, but it sounds like she still won't be potent enough to revitalize her spot in the meta. Meanwhile, Horizon gets chopped down to size while Wattson and Loba mains continue to beg for help. As for the Hemlock, we're glad to see the weapon has been tweaked without completely changing everything the gun is known for. Its general feel stays the same with some small concessions in output. The first Apex Legends update of 2021 may not be absolutely massive, but there's enough in it to bring you back to kick off the new year.

Apex Legends is available now on PS4, Xbox One and PC.

What are your thoughts on Fight Night based on these patch notes? Were you expecting more from update 1.55? Tell us in the comments section!