'Bloodstained: Ritual of the Night' Story Trailer Reveals In-Game Footage

A new story trailer for Bloodstained: Ritual of the Night, brainchild of Castlevania producer Koji Igarashi, shows off forty seconds of in-game footage. You can check it out above:

The story trailer launched alongside the E3 2018 demo, which has now been released exclusively for Bloodstained Kickstarter backers at the $60 tier and above to enjoy.

"Regarding the gameplay—we've prepared a demo that I can proudly call an action game. Well, I guess that should be obvious... but hey! We also added special commands that were eagerly requested! It's only a small portion of what's in the game, but try to find them and see what you think. There are also new enemies and shards introduced in this demo.

"In addition to the combat, there is a shop to buy and sell items, and an alchemy room to craft new items, where you can also make food and upgrade shards," Igarashi said in Kickstarter update #70 announcing the demo.

He also reviewed the characters of Bloodstained:

"Miriam: A girl who has the ability to link demon shards through her crystal-embedded body.

Johannes: An alchemist who grew up with Miriam and supports her.

Gebel: A Shardbinder with the same ability as Miriam, who caused the chaos.

Dominique: An exorcist dispatched from the church to quell the demons.

Zangetsu: A samurai who despises all things demonic who has made his way to the scene along with Dominique.

Alfred: an alchemist who was part of the demon ritual 10 years ago."

The Kickstarter project for Bloodstained: Ritual of the Night was announced back in May 2015.

Bloodstained: Ritual of the Night is styled as an "exploration-focused, side-scrolling platformer." The Kickstarter ultimately pulled in $5,545,991 from 64,867 backers.

In a recent interview with MonsterVine, Igarashi discussed his expectations for Bloodstained and his thoughts about the entire process of crowd-funding.

"Right now, with such a high expectation for Bloodstained, if it's successful we'd like to make it a franchise," he stated. "For additional content after the game releases, it's something that we're still figuring out. We can't really comment on our plans at the time."

As for crowdfunding, Igarashi commented, "When you're independent like this and working on a crowdfunded project, there is no other teams to help you out, so we have to do all that by ourselves, which is quite difficult."

That being said, he was both grateful and optimistic about fan involvement in the development process. "Sometimes we're able to incorporate their feedback into the game when we hear that, so it's really great," he stated.

Bloodstained is without a hard release date at this time.

Have you had the opportunity to play the demo for Bloodstained: Ritual of the Night? What are your thoughts? Feel free to let us know in the comments section below.