Game Streaming services everything we know

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Christopher Groux

By Christopher Groux

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Google has been teasing plans to launch a cloud-based gaming platform at Game Developers Conference 2019. The Silicon Valley giant's pending foray into the gaming space, coupled with ongoing rumors that the next-generation consoles from Sony and Microsoft could forgo physical media entirely has gamers asking some pretty big questions about the future of gaming. Below, we'll explain how game streaming works, what it means for how we play and a list of major players currently investigating the technology.

How does game streaming work?

In the simplest possible terms, game streaming functions much like video streaming platforms like Netflix, YouTube or Hulu. The content is played entirely on a remote server that essentially stands in for your PC or console. That data is then sent via a high-speed internet connection to a device that supports the service.

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While video streaming services have existed for quite some time, migrating that concept to gaming has proven to be a tough nut to crack. Unlike streaming a video, which only involves occasional user control for pausing, playing games requires constant interaction, precision and dozens of button presses per minute. As a result, it's only now that Google and other major companies have begun to figure it out. The idea has been a topic of discussion since the long defunct game streaming subscription service OnLive debuted in 2003, but network lag and performance dips haven't been mitigated enough to make it viable.

The venture made big strides this past October when Google opened up its Project Stream program to select beta testers. Through January of this year, invited participants could stream the newly released Assassin's Creed Odyssey in a traditional Google Chrome browser window on modest PC hardware. While the service was far from perfect, professionals and public alike praised the limited run as a peek into what the future of gaming might hold. Google's recent GDC reveals are the front-facing realization of that test.

How could streaming change gaming, for better or worse?

If game streaming solutions from Google and other companies are able to establish a track record for success, the industry as we know it could change in a variety of ways. Here are a few points to consider.

The Good

The Bad

The major players in cloud gaming

Google will likely make waves with its streaming tech at GDC,, but there are several other major companies eager to dominate the space. Here are just a few contenders.

While it's unclear just how successful game streaming will become in the near term, there's little doubt this instant content delivery system will eventually be the norm. It may take some time to get all the pieces perfectly aligned, but Google and others seem confident that streaming will revolutionize how the medium is consumed.

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