'Fortnite' Update 15.30 Adds Mando's Bounty and Chug Cannon—Patch Notes

Fortnite update 15.30 is officially live, and the late-season patch adds more new features than players might have expected. The Mando's Bounty LTM offers a huge shakeup to the Battle Royale formula, as does the addition of the Chug Cannon and Burst Quad Launcher. On the Creative side, the End Game Device makes mode conclusions more explicit. Read the full details below in our patch notes, compiled using official Epic Games sources.

Fortnite Update 15.30 Patch Notes

fortnite update 1530 patch notes mados bounty
'Fortnite' update 15.30 is live with the Mando's Bounty LTM, Chug Cannon and more. Read the full patch notes below. 'Fortnite' is available now on PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC and Android. Epic Games


  • Mando's Bounty LTM: The best hunter in the galaxy wants to prove himself—against you. Challenge other players to see who can score credits the fastest. Take out bounty targets for extra credits and eliminate specially-marked hunters for high-tier loot. When the Mandalorian enters the match, he will hunt down the player with the most credits. You can get to the top but can you stay there?
  • Two New Exotics: The Chug Cannon and Burst Quad Launcher have been added
    • Chug Cannon: Crossbow Bolts, 1.1s reload, 18 damage
    • Burst Quad Launcher: Rockets, 5.4s reload time, magazine size 4, 42 damage
  • New Devices and Options for Creative: These include a new Superbowl-themed hub. See more detailed information below.

Fortnite Creative

fortnite update 1530 patch notes creative
In Creative, 'Fortnite' update 15.30 adds the End Game Device, improved checkpoint features and more. Epic Games


  • Added the Start With Pickaxe option to My Island settings.
    • This allows the player pickaxe to be disabled, letting players run around empty-handed in a similar fashion to Party Royale.
    • Other inventory slots remain unaffected by this option.

Gameplay Bug Fixes

  • Fixed an issue where Billboard text was staying hidden after being triggered to be active or staying active when triggered to be hidden.
  • Fixed an issue where Matchmaking Portal UI and settings would not update until the island code was changed.


  • Added the End Game Device.
    • This device allows creators to end the game or round immediately using channels, as well as dynamically set the winner and display custom callouts.
    • The device has the following options:
      • What to End: End Game, End Round (Default: End Game).
      • Winning Team: Winning Team, Activating Team, 1-16 (Default: Winning Team) - 'Winning Team' awards the victory to whichever team is currently ahead according to the standard win conditions set in My Island settings.
      • Custom Victory Callout: Text Field (80 character limit).
      • Custom Defeat Callout:Text Field (80 character limit).
      • Enabled at Game Start: Enabled, Disabled (Default: Enabled).
      • Activating Team: Any, 1-16 (Default: Any).
      • Activating Class: No Class, Any, 1-16 (Default: Any).
      • Activate When Receiving From: No Channel, 1-150 (Default: No Channel).
      • Enable When Receiving From: No Channel, 1-150 (Default: No Channel).
      • Disable When Receiving From: No Channel, 1-150 (Default: No Channel).
  • Added a new Player Checkpoint device.
    • This new version of the Player Checkpoint is placed as a prop rather than a trap and can be freely placed, rotated, copied and pasted.
    • All existing functionality from the original Player Checkpoint device has been retained in the new device.
    • The new Player Checkpoint also has a player hologram to make it simple to see the direction of spawn.
    • The old Player Checkpoint device has been renamed to Player Checkpoint Plate and will remain available in the device gallery for a period of time.
  • Added the Phone Booth device.
    • The Phone Booth allows players to change their Outfits and accessories during games using the same interface as the one found in Party Royale.

Devices Bug Fixes

  • Fixed an issue where Creatures clipped into the cars and would not attack the cars when players were standing on top of the car.
  • Fixed an issue where Squencers were not activating each other.
  • Fixed an issue where players would not take damage from the Junk Rift while driving the Baller.
  • Fixed an issue where the Baller continued to receive the speed effect from the Speed Boost longer than it should.
  • Fixed an issue where the hologram of the Player Reference Device did not stay in the selected color.
  • Fixed an issue where the Player Reference Device had no hologram looping audio.
  • Fixed an issue where the Mutator Zone Allow Weapon Fire option would not affect players that entered with a pickaxe.
  • Fixed an issue where the Player Spawner did not show up in game and could not be placed.

Weapons and Items

  • Added Common, Uncommon, Rare, Epic and Legendary versions of the Lever Action Shotgun.

Weapons and Items Bug Fixes

  • Fixed an issue where the B.R.U.T.E. did not get destroyed when players drove it outside the island boundary.
  • Fixed an issue where the Prop-O-Matic could not be deleted when it was placed in the ground or under the map.

Islands Bug Fixes

  • Fixed an issue where Featured Island portals had shifted to the left on Hub Islands.
  • Fixed an issue where the My Island and Creative Mode text would overflow from their designated areas.

Creative Tools and Phone Bug Fixes

  • Fixed an issue where the Device and Prefab tabs were swapped when viewing the Creative Inventory.
  • Fixed an issue where the Player Inventory was opened by default instead of the Creative Inventory.
  • Fixed an issue where the Phone Tool would unequip and become unavailable when placing prefabs.

Prefabs and Galleries Bug Fixes

  • Fixed an issue with the toolbox in the Lazy Links Garage Prefab being searchable.
  • Fixed an issue where alternate wood resource roof assets were missing from the Lazy Links Gallery.
  • Fixed an issue where assets from the Nature Snow Gallery did not display snow. Snowy hedges may need to be replaced in some maps.

Bug Fixes


  • Difficulty editing Banner with a controller.
  • Upcoming changes to the Boundless Set.
  • Long loading screen after completing a session on PlayStation/Xbox.
  • The Child Back Bling blocking vision when players aim down sights.
  • Jumpshot Outfit missing its facial hair.
  • Sound effect audio delay.

Battle Royale

  • Receiving damage mid-air when falling inside a car.
  • OG Bear vehicle temporarily booted.
  • Zero Point healing effect temporarily disabled.
  • Game freezing when going to the Compete tab on PlayStation/Xbox.


  • Prop holograms become invisible in certain situations for Xbox Creators.
  • "Devices" and "Prefabs" tabs are swapped when viewing the Creative Inventory.

Save the World

  • Broken Pickaxe animations.
  • Eliminating Takers not counting towards the "Eliminate: They Came from the Mist" Ventures quest.


  • Motion Axis setting stuck on "Roll" on Nintendo Switch.
  • RT/LT Triggers on Xbox Elite controller on Android.

Fortnite update 15.30 arrives late in Chapter 2 Season 5, but it's certainly not lacking in content. Bounties were a huge new addition at the start of the season, and now they're a central feature of the Mando's Bounty mode. Instead of eliminating any target you see in traditional Battle Royale, this mode sends players after specific targets on a consistent basis. It also features the ongoing threat of the Mandalorian as well, which we imagine will be an AI-controlled enemy with high stats. As for the two new weapons, we're most stoked about the Chug Cannon. A new Quad Launcher might be cool enough, but it doesn't sound very unique.

On the Creative side, the main additions found in update 15.30 are the End Game Device, improved checkpointing and the ability to spawn in an Island without a Pickaxe. The latter setting makes most sense in weapon-based modes, and it might even bring some new tension to horror maps too. The Checkpoint Device should make threshold areas easier to see, which could render some of the toughest Deathruns a bit less painful.

With regard to the End Game, this device simply makes win conditions a bit more direct. Modes with time limits can end once a certain point limit has passed, and CTF concepts can finish after a special object has been captured. It allows creators more freedom to design the concept they want without hassle. While some Fortnite may have thought update 15.30 would be a bit boring this late in the season, it offers major features in nearly every facet of the game.

Fortnite is available now on PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC and Android.

What are your thoughts on Fortnite update 15.30 given these patch notes? Are you excited to try Mando's Bounty and the Chug Cannon? Tell us in the comments section!