New 'Friday the 13th: The Game' Update Includes Single-Player and Dizzying List of Tweaks

A new update to Friday the 13th: The Game adds a single-player mode, new counselor and a plethora of gameplay fixes and subtle changes to Jason Voorhees, all just in time for the one-year anniversary of the game's release.

The biggest addition are Single Player Challenges, a new gameplay mode that pits the player, as Jason, against Camp Crystal Lake counselors under specific win conditions. The mode has 10 unique scenarios, or missions, with each level including a new cinematic kill like the rock bash and electrification seen in the trailer above. Meeting challenge objectives — like "Undetected" or "No Survivors" — for each mission will unlock 30 new emotes.

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New single player challenges are the highlight of the latest Friday the 13th: The Game update Gun Media

The other big addition in the update is a new counselor, Victoria Sterling. She's the rich girl.

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She's a rich girl and she's gone too far but you know it don't matter anyway. Gun Media

With new changes to Jason's combat abilities, there will be more options than ever for killing Victoria, especially because high-level players can now equip their preferred Jason with weapons from other Friday the 13th movies. Give Jason from Friday the 13th Part 3 the pickaxe from Friday the 13th Part 2 . Or arm Jason copycat killer Roy Burns with the undead Jason's machete.

The new weapon options are further augmented by balance adjustments to the way Jason attacks, including a swing animation that will no longer go over the heads of crouching players, and better grabs. Plus, counselors will no longer be able to attack Jason through a door as he's trying to chop it down.

Friday the 13th: The Game counselors also get buffed in the update, with weapons fixes and major adjustments made to the Perks system including the addition of Legendary Perks to further boost your character's stats and give them special powers, like increased weapon durability or more stealthy swimming.

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Your Jason can now use the weapon of ANY Jason. Gun Media

That's just the highlights from a long list of fixes and tweaks, including:

General

  • New Free Emote added! The Poppin' Robot
  • Intro/Outro cinematic cutscenes will now show the weapons/skins that the Jason player has equipped
  • Rain has been re-enabled [XB1]
  • Fixed multiple issues related to the Sweater
  • Added countermeasures to several character selection exploits [PC]

Jason

  • Part 5 Jason has a new color variant for his default skin available!
    • Note: Bloody skins for both the blue and green color variants have identical level requirements
  • Part 7 Jason: Replaced +Grip Strength with +Weapon Strength
  • Part 7 Jason: Replaced -Shift with -Stun Resistance
  • Fixed an issue where stun damage would not cause Jason's mask to fall off even after Jason has hit the HP threshold
  • Reworded the tooltip for the Strength "Throwing Knives" to reflect previous changes made to Jason
  • Fixed a bug where the throwing knife crosshair would sometimes become stuck on the screen
  • Fixed a bug where the player could sometimes become unable to move after being hit during the grab animation
  • Adjusted the animation for Part 4 Jason's weapon to properly align with his hands during door / wall destruction animations
  • Fixed an issue that was causing some of Jason's weapons to not become bloody
  • Fixed a bug with Part 5 Jason's Shift ability having an incorrect recharge rate
  • Fixed a bug where Jason would have the incorrect stun animation when shot by a flare gun
  • Fixed a bug that prevented Jason from breaking a phone box that has been repaired multiple times

Counselors

  • Killing Jason will now grant XP when the Jason player quits after the kill sequence has been initiated
  • Bear Traps are no longer able to be placed inside tents
  • An equipped item that is being swapped out with another item will now attempt to locate the best available spot to be placed (i.e., the ground)
    • Note: This was to address the issue with players being able to stack items infinitely on top of each other until an item becomes unreachable
  • Fixed a bug where the Bear Trap arming animation would continue to play when the Bear Trap is triggered prematurely
  • Fixed a bug that was giving counselors too many attempts at triggering Jason's vulnerable state during the sweater stun kill sequence
  • Fixed a bug where the phone calling animation would continue to play when the player has stepped into a Bear Trap at the same time
  • Fixed a bug where if a Counselor starts calling the police and steps into a Bear Trap at the same time, the phone would continue to fly around like a spooky ghost while the Counselor attempts to escape the Bear Trap
  • Fixed a bug where the emote wheel persist on the screen after the player has been killed
  • Fixed a bug where the player could become interaction locked by spamming the interact button on the phone while Jason is destroying the phone box
  • Fixed a bug where placing Bear Traps in certain locations would sometimes launch the player into the sky
  • Fixed a bug that caused the player's fear effect to persist during the outro cinematic
  • Fixed an issue that caused the map to drop as an item when the player is killed in certain hiding spots
  • Fixed an issue that caused an incorrect animation to play when certain Counselors would direct hit a wall with the Baseball Bat
  • Perks
  • Fixed an issue with the Slugger perk that caused the spawned baseball bat to have incorrect stats
  • Fixed a bug with the Teamwork perk that caused the attack strength decreased to not work properly

Vehicles

  • Improvements have been made to the way that cars are affected by physics
  • Improved car handling by changing the cars to front wheel drive (instead of rear wheel drive)
  • Added an small invincibility frame for the brief period when a counselor is exiting a car
  • Fixed an issue with cars becoming "jittery" or unstable after reaching top speeds
  • Cars have had their brakes improved. Cars can now come to a full stop more quickly and using the hand brakes allows a player to "drift".
  • Added countermeasures to prevent Counselors from standing on top of cars
  • The rear view camera that is available while driving in reverse can now be accessed at any time while driving by holding down the Rear View button (Default: R, Triangle, or Y)
  • Fixed an issue that was causing the vehicle starting animations to not play

Maps

General

  • Repair Parts dropped into the lake should now respawn by the shore more consistently across all maps
  • Regular doors (that do not have a barricade attached) can now be locked/unlocked from both sides
  • Added blockers to the cemeteries to prevent cars from traveling through
  • Addressed several exploit locations across all maps
  • Addressed several locations across all maps in which the environmental kills were inaccessible or not working properly
  • Drawers will no longer have an extended collision volume once they have been opened
  • Adjusted lighting throughout the multiplayer maps

Jarvis House

  • Made adjustments to several cabins to prevent Repair Parts from spawning in an inaccessible location
  • The lights in the Vacation House will now be properly disabled when the corresponding power box has been destroyed

Pinehurst

  • Fixed an issue where one of the doors in the Halfway House could only be opened by Jason from the outside
  • Addressed an issue that caused some of the shorelines to have an incorrect collision which prevented players from exiting the water in those locations
  • Fixed a bed that was missing an interaction button Changed the date that appears in the opening cinematic cutscene from 1986 to 1989

Crystal Lake

  • Fixed a bug where Rob would sometimes appear bloody in the opening cinematic cutscene

Packanack

  • Fixed a bug that prevented Bear Traps from being placeable in two of the cabins

Bots

  • General improvements made to AI behavior
  • Improvements with AI interaction with vehicles
  • AI will now make an attempt to interact or avoid Jason's traps
  • AI will now be able to place Bear Traps
  • AI will now turn on radios as a distraction
  • The difficulty setting in Offline Bots will now affect the bots in the following ways:
    • Ranged accuracy
    • Weapon pickup preferences
    • Item location awareness
    • Starting items and preset perks

Sound

  • Fixed an issue that was causing the vehicle starting sounds to not play
  • Fixed an issue that was causing the car braking sounds to not play for the driver
  • Cars braking in reverse will now play the appropriate sound

UI

  • The Controller Bumpers should now scroll in the right direction when in the Jason selection screen
  • The How To Play section has been updated to include the Single Player Challenges

You can also check out the full patch notes here. The patch is available for download for Friday the 13th: The Game players on PS4, Xbox One and Steam.

New 'Friday the 13th: The Game' Update Includes Single-Player and Dizzying List of Tweaks | Gaming