'No Man's Sky' Update 1.52 Live on PS4, Xbox With More Save Fixes - Patch Notes

No Man's Sky update 1.52 is now deploying across PS4 and Xbox One after going live on PC Monday afternoon. The patch addresses crashes in the NEXT update and further polishes a savegame bug that troubled PS4 players last week. The full patch notes are available on the game's official website.

'No Man's Sky' Update 1.52 Patch Notes

Bug fixes:

  • Fixed an issue that will restore more savegames for players who saved with partially repaired tech.
  • Fixed an issue where players who had partially repaired a piece of broken technology would have an incorrect item in the repair interaction.
  • Fixed an issue where players in underwater bases played the wrong animations.
  • Fixed an issue where freighters incorrectly reported they did not have enough fuel to warp.
  • Fixed a crash in the base-building system.
  • Improved garbage collection and reduced memory footprint of physics.
  • Prevented occasional crash in animation.
  • Reduce memory footprint of planetary textures from space.
  • PS4 only: Resolved some stability issues seen in some specific timezones.

Additional hotfixes were pushed to PC as version 1.52.2, and it's believed the console version also includes some of them.

  • Fixed a case where invalid characters could cause saves to fail to load.
  • Fixed the Base Restoration mission failing to find a proper site for your legacy base.
  • Fixed an issue where players would not know the Living Glass recipe after upgrading their save.
  • Fixed an issue where players would not know the Blueprint Analyzer after upgrading their save.
  • Fixed an issue where players would not know the Frigate Fuel blueprint if they undertook the fleet tutorial in multiplayer.
  • Fixed a number of issues with Galactic Commission missions that involved freighters.
  • Fixed an issue where players would not see their ships docked aboard a freighter when loading.
  • Fixed an issue where players would see multiple ships docked on the same landing pad when loading.
  • Fixed an issue where the freighter bridge would unload after accepting a mission from the Galactic Commission Terminal.
  • Fixed an issue where players would be jettisoned into space after warping aboard another player's freighter.
  • Fixed a number of text bugs.
  • Fixed a number of incorrect prices.
  • Fixed an issue with freighter expeditions where, under very specific circumstances, a certain pattern of loading and reloading within a limited timeframe could cause saves not to be loaded (Fix to recover saves for those affected will follow).
  • Improvements for text translations, especially Japanese.

No Man's Sky update 1.52 is the second round of polish given to the game since its NEXT update released last week. While problems reloading old saves were the most publicized issue, several small crashes and annoyances surfaced as well. As was true after the release of the Atlas Rises update last year, Hello Games has been very quick to address all small shortcomings as they appear. By using a community-based bug report feature, the small team is able to rapidly isolate and fix glitches.

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‘No Man’s Sky’ update 1.52 adds some additional polish to the NEXT update. Hello Games

Even though these numerous performance patches are appreciated by the game's community, the real question worth asking is how No Man's Sky aims to continually improve in a post-NEXT world. Sean Murray and crew seem strongly committed to improving the game, but will the addition of weekly updates and new missions be enough sustain a large player base for a two-year-old game? The redemption story of No Man's Sky is a fascinating one, but now that the game has gained favor with the public, it's time to shift our attention toward the future.

No Man's Sky is available now on PS4, Xbox One and PC. The 1.52 is deploying now across all platforms.

Has your No Man's Sky experience improved since updating to version 1.52? Are there still crashes that need to be worked out? Tell us in the comments section!