'Overwatch' PTR Patch Notes: New Paris Map Brings Player to the Cabaret Luna

A new Overwatch map has been added to the PTR (private testing realm), bringing players to Paris. The new Assault Map features alleyways, the Eiffel Tower and a whole load of gardens. There's also a major rework of how armor and shields work, making it easier to damage bulky heroes.

Here are the patch notes straight from the Overwatch PTR.

Overwatch PTR Patch Notes

New Map – Paris

Paris, an elegant city of art and romance, is the home of our newest Assault map. Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike. After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.

HERO UPDATES
General

Non-recoverable health, shields, and armor are now consumed before recoverable health, shields, and armor

Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health

overwatch ptr patch notes new map paris
The posters littered around Paris in Overwatch Blizzard

New priority order: non-recoverable shields, non-recoverable armor, non-recoverable health, recoverable shields, recoverable armor, and recoverable health

Developer Comments: In Overwatch, a health type order determines the prioritization of subtracting health, shield, or armor types when a hero takes damage. For example, if a hero has recoverable shields and takes damage, the damage taken will diminish the recoverable shield before recoverable health. Previously, it was possible for heroes' recoverable shields to be prioritized for damage and regenerate, allowing their non-recoverable armor to persist. With the order adjustment, heroes who have been granted non-recoverable armor or shields will now consume those resources before recoverable health, armor, or shields.

GAME BROWSER AND CUSTOM GAMES UPDATES

General

Players can appoint lobby ownership to other players in custom games