'PUBG Mobile' Update 0.13.0 Adds Team Deathmatch & Charisma System Patch Notes

PUBG Mobile update 0.13.0 is officially live following extended server maintenance. The new Android and iOS update adds a 4v4 Team Deathmatch mode, Charisma system, MVP rankings and more. Read the full patch notes courtesy of a post on the game's official subreddit.

PUBG Mobile Update 0.13.0 Patch Notes

pubg mobile update 0130 patch notes
'PUBG Mobile' update 0.13.0 adds a new 4v4 Team Deathmatch mode. The patch also features MVP statuses, a Charisma system and minor inventory tweaks. 'PUBG Mobile' is available now on Android and iOS. Tencent/PUBG Corporation
  • Added Team Deathmatch mode to EvoGround. This new mode features fast-paced firefights in both FPP and TPP. Players can also create their own rooms with room cards
  • Added control settings for FPP. Players can now have separate settings for TPP and FPP
  • Upgraded third-party app prevention system and enhanced detection of cheating behavior via Virtual App, emulators and modifiers
  • Added MVP showcase system at the end of each match. All players will receive a default MVP pose. The top three players in Classic mode or the MVP of the winning squad in TDM will be featured
  • In Vikendi, players will now leave footprints, trails and tire tracks on snow
  • Added a dedicated button for climbing that can be enabled in the settings
  • When killed by friendly fire, now players can decide if the teammate should lose merit or not
  • Added a Godzilla theme. Godzilla themed lobby background will be available together with many themed events and rewards after the update
  • Added new popularity gift and ranking reward. Every week, the top 100 players in the list may collect the title All-time Popularity or Recent Popularity
  • Added Charisma Ranking. The permanent outfits and firearm/vehicle finishes collected by a player will increase their Charisma
  • New Achievements:
    • Victory Legion: Complete 1/5/10/20 matches with Dominating in Team Deathmatch
    • Alpha & Omega: Get the first kill and final blow in a Team Deathmatch
    • T-800: Achieve Terminator 1 time in Team Deathmatch
    • Envoy of War: Complete a series of missions in Team Deathmatch.

Other Improvements

Survive Till Dawn and Darkest Night changes:

  • 1. The old zombies have been replaced by four types of new zombies
  • 2. Liquid Nitrogen Grenades now leave behind a cloud of freezing smoke on the ground for a long period after explosion, reducing the movement speed of any unit in the area
  • 3. Added new mode combat modifiers
  • 4. Certain zombies now have new abilities: Tanks will empower nearby allies; Skinners can slow nearby players
  • 5. A new factory has replaced the police station

Inventory improvements:

  • 1. Players can now combine items in batches
  • 2. Equipped items will be displayed on top
  • 3. Duplicated new items will no longer be indicated by a red dot and the "new" tag
  • 4. The Backpack and Helmet tabs have been moved to the Customization tab.
  • Arcade mode opening times have been adjusted. Mondays and Wednesdays: Sniper Training & War; Tuesdays and Thursdays: Mini-Zone & Quick Match; Fridays to Sundays: All Arcade modes are available. All times are in UTC
  • Protective items are now 25 percent more durable. Their effectiveness remains unchanged
  • Players can now bolt/reload a bolt action rifle while moving instead of completing the process while aiming down sights
  • Improved the animation in FPP when running while holding an SMG.
  • Vehicles now have improved feedback on explosions
  • Event Center now has improved interactions and better tutorials for the event missions
  • Crew Challenge Qualifying Round has been expanded. Now six qualifying matches will be held every day, up from five. Each squad can participate up to three matches per day, up from two. Each squad is allowed to participate a total of 18 qualifying matches, up from 12. And new items have been added to the Crew Shop
  • Players who have registered for Crew Challenge will now receive a notice 10 minutes before a match starts
  • Players can now collect all rewards from daily missions, progress missions and achievements all at once
  • Added three new Clan Insignias for Lv. 7, Lv. 9 and Lv. 10
  • Added a latency indicator to the main screen. Green, yellow and red represents a good, average or bad connection

The main feature of PUBG Mobile update 0.13.0 is, of course, the brand-new 4v4 Team Deathmatch mode. While PUBG first made headlines for its large 100-player lobbies, this small-team offering sounds like a nice way to shake up the pace of standard battle royale action. Especially if groups of friends are able to get together, this seems like a fun way to kill some time in the office or around the lunch table. It may not be as quite exciting as a new gun, (recent additions like the MP5K and Bizon are still missing) but this new experience may offer just enough to bring lapsed players back.

Elsewhere in update 0.13.0, though, things are far less stimulating. Improvements to inventory management are nice and the Charisma system is a neat way to reward players who aren't sharpshooters, but these additions don't change the way the game is played. Especially when there are still major artifacting glitches that make players immune to bullets on hills, small tweaks like these aren't as helpful as they could be. Overall, PUBG mobile update 0.13.0 is fairly underwhelming. Team Deathmatch sounds cool, but the rest amounts to quality-of-life fixes most players weren't asking for.

PUBG Mobile is available now on Android and iOS. Update 0.13.0 is live on both platforms.

What are your thoughts on PUBG Mobile update 0.13.0? Will you try Team Deathmatch? Tell us in the comments section!