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The next update to Red Dead Online will bring the multiplayer mode of Red Dead Redemption 2 up to version 1.11 and will be released on September 10. Alongside the typical laundry list of changes and tweaks, Red Dead Online 1.11 will also introduce "Frontier Pursuits," or roles players can take on to participate in themed activities.
The new Frontier Pursuits coming to Red Dead Online include Bounty Hunter, The Trader and The Collector.

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To take on the Bounty Hunter role, visit the Legendary Bounty Hunter in Rhodes to purchase a Bounty Hunter License (15 Gold Bars, or free, if you're a Twitch Prime Member with your account linked to the Rockstar Games Social Club). As a Bounty Hunter, you can get new bounties at law offices, train stations and post offices. You can even recruit a Posse to take on well-protected bounties in exchange for a cut of the bounty. Achieve a high enough Bounty Hunter rank and you can even chase other players with bounties over $20.
Here's the full list Rockstar released of new skills and items unique to the Bounty Hunter Role:
- Focus: Targets glow red in Eagle Eye
- Reinforced Lasso: A lasso made with reinforced rope to keep bounties secure
- Reverse Spin: Perform a Reverse Spin with a single pistol or revolver
- Tonics Satchel Upgrade: Store more items in your Tonics Pouch
- Eagle Eye+: Track enemies while sprinting or galloping
- Spin Up: Perform a Spin Up with a single pistol or revolver
- Kit Satchel Upgrade: Store more items in your Kit Pouch
- Tracking Arrow Pamphlet: A pamphlet recipe on how to craft Tracking Arrows
- Reverse Spin Up: Perform a Reverse Spin Up with a single pistol or revolver
- Ducking: Duck for protection while on horseback
- Bolas: A thrown weapon, perfect for tangling the legs of bounties
- Bounty Wagon: A wagon for securely retaining bounty targets
- Perception: Receive a notification of bounties from a greater distance
- Alternating Flips: Perform Alternating Flips with a single pistol or revolver
- Dual Gun spinning: Perform spinning tricks with two pistols or revolvers

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As The Trader, you'll join the Cripps Trading Company, which lets players transform their camp into a business by tracking down items that can be turned into sellable goods. All you need is 15 Gold Bars to purchase Butcher's Table to get started (the Butcher's Table is free to all PlayStation 4 players).
Traders hunt animals, tackle Resupply Missions and deliver goods, upgrading their Hunting or Delivery wagons as they earn.
Here's the full list Rockstar released of new skills and items unique to the Trader Role:
- Stew Pot: A camp upgrade that unlocks stew recipes to boost cores
- Ingredients Satchel Upgrade: Store more items in your Ingredients Pouch
- Awareness: Identify rival Trader wagons at an increased range
- Canine Warning: Train your dog to warn of thieves raiding your camp
- Medium and Large Delivery Wagons: Upgraded wagons that can hold more goods for transport
- Weapons Locker: Store weapons for later use
- Lance Knife: A bespoke knife style available to Traders only
- Efficiency: Learn to increase the amount of usable materials from perfect carcasses
- Materials Satchel Upgrade: Store more items in your Materials Pouch
- Hunting Wagon: A sturdy wagon fit for carrying multiple carcasses, hides and pelts
- Protection: Reduce the chance of raids at your camp

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You can now become a Collector by buying the Collector's Bag from travelling saleswoman Madam Nazar for 15 Gold Bars (or by collecting all 54 hidden playing cards in Grand Theft Auto Online). Nazar will point the player toward treasure, including Tarot Cards, buried treasure and hidden heirlooms. As The Collector, you'll be able to assemble sets for more money, improve your search skills and pick up tools like a metal detector.
Here's the full list Rockstar released of new skills and items unique to the Collector Role:
- Divination: Sense when near collectibles
- Pennington Field Shovel: An essential tool for uncovering buried collectibles
- Potential: Detect disturbed earth when using Eagle Eye
- Intuition: Narrow your search area
- Horse Saddlebag Upgrade: Carry more in your Horse's saddlebag
- Refined Binoculars: Specialized binoculars that make dig sites glow from a great distance
- Águila Machete: A classic machete restyled for the use of adventurous and belligerent Collectors
- Metal Detector: An important tool which can identify collectibles buried underground
- Equine Assistance: Collect herbs from horseback
- Horse Lantern: Light the path ahead with a lantern attached to your horse's breastplate
- Valuables Satchel Upgrade: Store more items in your Valuables Pouch
Frontier Pursuits are expected to be an important new part of Red Dead gameplay, with additional Roles expected in future updates, further personalizing the online experience for players. As such, Frontier Pursuits have their own, independent levelling system, with XP specific to each Role — bounty hunting earns Bounty Hunter XP, scavenging earns Collector XP — and building through 20 Role Ranks, from Novice to Distinguished. Higher Role Ranks unlocks new skills and access to Free Roam events, plus items that can only be bought with "Role Tokens."
But potentially just as game-changing as the new Frontier Pursuits coming to Red Dead Online are major changes to the how player-characters control, transforming how players interact with the game. The 1.11 patch to Red Dead Online will include what Rockstar describes as "dramatic improvements to player control with quicker and more responsive movement across all phases of combat and locomotion."
The new update to Red Dead Online will also include additions like new Ability Cards, Daily Challenges, Dynamic Events throughout the open world map, new items and Daily Role Challenges to challenge those opting in to the Frontier Pursuits Roles. Tweaks to existing in-game mechanics are also part of the update, such as the higher damage resistance now granted to the Defensive playing style — a menu option that prevents other players from locking on to you, designed for non-combat play.
Red Dead Redemption 2 Update 1.11 Patch Notes
[September 10, 2019] New Content in Red Dead Online
- The world of Red Dead Online evolves with Frontier Pursuits - featuring three new Specialist Roles - each with their own unique paths and activities to help you forge new directions and carve out a life for yourself on the frontier:
- Bounty Hunter:
- Trader:
- Collector:
- Each Role comes with its own specific content including new themed gameplay and activities, Free Roam Events, Daily Challenges, Awards, unique customization items and more. Players can choose to play and progress across all three Roles simultaneously or choose to focus their efforts into the Roles of their choice.
- The Wheeler Rawson and Co. Club has been added to Red Dead Online. Club membership is automatic and free, giving players rewards as they play between September 10th and November 18th. Players also have the option to upgrade to The Outlaw Pass through the Wheeler, Rawson & Co. Catalogue for even more perks and rewards. Everything you unlock and acquire during that period will stay with you permanently.
- Four new Free Roam Events themed around Roles have been added to Red Dead Online, and can be unlocked through Role progression:
- New Dynamic Events to encounter across the world.
- New items and variations of Clothing and Outfits have been added for male and female characters in Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue.
- Eight new beard styles have been added for male characters in Red Dead Online and can be purchased and applied at any Barber. Three of these beard styles must be unlocked through Role progression.
- Eight new hairstyles have been added for male and female characters in Red Dead Online and can be purchased and applied at any Barber. Three of these hair styles must be unlocked through Role progression.
- Five new weapons have been added to Red Dead Online, and can be unlocked through Role progression:
- Visual variants have been added for five existing weapons in Red Dead Online and can be unlocked through Role progression. Once purchased, these can be applied to existing weapons through the Customization Menu at any Gunsmith store:
- One new type of ammunition has been added to Red Dead Online, and can be unlocked through progression for the Bounty Hunter Role:
- Three new horse breeds with coat variations have been added to Red Dead Online and can be purchased from any Stable or the Handheld Catalogue. All of these must be unlocked through Role progression.
- Eleven new emotes have been added to Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue. Some can only be unlocked through Role progression or Club Rewards.
- Nine new Passive Ability Cards have been added to Red Dead Online, and can be purchased from the Abilities menu:
Balancing and Improvements in Red Dead Online
- Players can now change the appearance of their character through the Online Options section of the Player menu. All characters created before this update will receive one free appearance change, and further appearance changes can be made for a fee.
- The Photo Studio in Red Dead Online can now be used to capture a Posse Portrait, taking a photograph with every member of a player's Posse. Additional group poses and backdrops can be unlocked through Club Rewards.
- Ambient bounty hunters will now attempt to arrest players before killing them and players can surrender in order to pay off their bounty through jail time
- Improvements have been made to the detection of self-defense during conflict escalation with members of the ambient population. This means that the player will no longer become wanted if they did not start the fight.
- Ambient passengers of trams in Saint Denis may now enter and leave the vehicle when the tram is stopped
- The following movement changes have been made for players in Red Dead Online:
- The following combat changes have been made for players in Red Dead Online:
- The following melee changes have been made for players in Red Dead Online:
- The following interaction changes have been made for players in Red Dead Online:
- The following horse and vehicle changes have been made for players in Red Dead Online:
Story Mode Fixes
Free Aim Improvements
- The following Free Aim improvements have been made for players in Story Mode:
Audio and Dialogue
- Fixed an issue that resulted in a repeated dialogue from Arthur during the 'Pickpocket' random event in Story mode
Shops
- Fixed an issue that resulted in players not being unable to equip newly purchased items bought from the Trapper in Story Mode
- Fixed an issue that resulted in players being unable to craft certain items at the Trapper in Story Mode
General/Miscellaneous
- Fixed several issues that resulted in progress being blocked or players not responding to controls during the following Story Mode Missions:
- Chapter Two – 'The Spines of America'
- Chapter Two – 'We Loved Once and True'
- Chapter Three – 'The Fine Joys of Tobacco'
- Chapter Four – 'High and Low Finance'
- Chapter Four – 'The Mercies of Knowledge'
- Chapter Five – 'Hell Hath No Fury'
- Chapter Four – 'Fatherhood and Other Dreams'
- Chapter Six – 'Archaeology for Beginners'
- Chapter Six – 'Mrs. Sadie Adler, Widow'
- Epilogue (Part One) – 'Simple Pleasures'
- Fixed an issue that resulted in players being unable to achieve 100% total progress in the plant Compendium for Sage, Ginseng and Currant
- Fixed issues that resulted in shopkeepers becoming unresponsive in Story Mode
- Fixed an issue that resulted in players being unable to craft legendary animal pelts at the Trapper in Story Mode
- Fixed an issue that resulted in John's character appearing extremely underweight after shaving in Story Mode
- Fixed issues that resulted in corrupt images to appear during Five Finger Fillet in Story Mode
- Fixed an issue that resulted in the Sheriff not spawning when handing in a bounty in Story Mode
- Fixed an issue in the that resulted in players being unable to progress past the objective 'Search the Area for Gator Nest Eggs' when out hunting with Pearson in Story Mode
- Fixed an issue that resulted in players getting stuck with no objective during several Random Events
- Fixed an issue that resulted in the police officer getting stuck during the Random Event – Bandito Execution
- Fixed an issue that resulted in players losing functionality when dropping off a victim during the Random Event – Inbred Kidnap
Red Dead Online Fixes
Free Aim Improvements
- The following Free Aim improvements have been made for players in Red Dead Online:
Inventory and Economy Improvements
- Players can now purchase up to five additional slots in the Stable, increasing the total number of owned horses to ten
- Players can now carry a maximum of 50 animal pelts in their Horse Cargo
- Players can now save up to seven custom outfits in Red Dead Online and can name their saved outfits
- The sell price of valuable items that can be looted, such as jewelry and watches, has been greatly increased. Additional valuable items can now also be looted from enemy corpses.
- Chests and Lockboxes on vehicles and hidden throughout the ambient world may now be filled with additional loot and valuables instead of being empty
Playstyle Improvements
- The following improvements have been made to Hostility and Playstyles in Red Dead Online:
Showdown Mode Improvements
- The available Showdown Series have been reworked to group game modes by Playstyle rather than player counts. The following Showdown Series are now available from the Landing menu, Quick Join on the Player menu, or Markers placed in the world:
- Players will now be dynamically matchmade into a new Showdown Mode lobby if the game detects there are not enough players for an ideal play experience
Ability Card Balancing
- The following balancing changes have been made to Dead Eye Ability Cards in Red Dead Online:
Weapon Balancing
- The following weapon balancing changes have been made for player vs. player combat in Red Dead Online:
Content
- Fixed multiple issues that resulted in players being stuck or unable to progress as a result of joining, launching, completing or quitting Missions and events in Red Dead Online
- Fixed issues that resulted in players being unable to deliver objectives in several Free Roam Missions
- Fixed issues that resulted in some Free Roam Mission givers not appearing or being inaccessible
- Fixed an issue that resulted in players being put into the incorrect Showdown Mode when joining the 'Featured Series'
- Fixed issues that resulted in players losing control functionality after choosing to replay a Mission
- Fixed issues that resulted in targets incorrectly appearing as grey in the Free Roam Event – Master Archer
- Fixed issues with enemies that occurred in the Free Roam Mission – Bushwhack
- Fixed an issue that resulted in defeated coming back to life in the Free Roam Mission – On the Hunt
- Fixed incorrect objective text that was present in the Free Roam Mission – On the Hunt
- Fixed an issue that resulted in players being incorrectly charged veterinary fees in the Free Roam Mission – Paid Killing
- Fixed an issue that resulted in tracks ending prematurely in the Free Roam Mission – Paid Killing
- Fixed an issue that resulted in players being unable to enter the building in the Showdown Mode – Head for the Hills
- Fixed an issue that resulted in players not being correctly put onto the Mission during the Free Roam Mission – Delivery
- Fixed an issue that resulted in players being unable to deliver the mailbags in Free Roam Mission – Delivery
- Fixed an issue that resulted in players being unable to launch the Black Belle Free Roam Mission intro
- Fixed an issue that resulted in the ambient population disappearing when getting close to a Free Roam Mission giver
- Fixed several minor animation issues that could be seen during Free Roam Mission cutscenes
- Fixed an issue that resulted in players being stuck with no control functionality in the Showdown Mode – Hostile Territory
- Fixed an issue that resulted in player bodies disappearing and reappearing during the Showdown Mode – Last Stand
- Fixed an issue that resulted in players spawning with empty weapons in the Showdown Mode – Most Wanted
- Fixed an issue that resulted in players spawning out of bounds in the Showdown Mode – Territory Gain
- Fixed an issue that resulted in the round restarting incorrectly in the Showdown Mode – Overrun
- Fixed an issue that resulted in players spawning out of bounds in the Showdown Mode – Overrun
- Fixed an issue that resulted in players being incorrectly changed to another team in the Showdown Mode – Plunder
- Fixed an issue that resulted in the mode not ending despite a whole team leaving in the Showdown Mode – Public Enemy
- Fixed issues with the 'Kick from Lobby' option in the Showdown Mode – Shootout
- Fixed an issue that resulted in players being unable to respawn in the Showdown Mode – Spoils of War
- Fixed an issue that resulted in players spawning without a head in the Showdown Mode – Spoils of War
- Fixed an issue that resulted in players experiencing loss of control functionality in the Showdown Mode – Sport of Kings
- Fixed an issue that resulted in the Showdown Mode – Up in Smoke ending immediately after launching
- Fixed an issue that caused players' Camps to be placed out of bounds during the introductory Missions of Red Dead Online
- Fixed an issue that resulted in players being unable to see the intro cutscene during Co-op Missions
- Fixed an issue that resulted in objectives not progressing correctly in the Co-op Mission – Highly Illegal and Highly Moral
- Fixed camera issues in the Co-op Mission – Bring a Goddamn Posse
- Fixed issues that resulted in players being unable to lock onto enemy horses in the Co-op Mission – Bring a Goddamn Posse
- Fixed an issue that resulted in characters to be animated as floating during cutscenes in the Co-op Mission – The Hanging of Tom Davies
- Fixed an issue that resulted in players having no control functionality in the Co-op Mission – The Hanging of Tom Davies
- Fixed an issue that resulted in Sheriff Freeman getting stuck and not moving in the Co-op Mission – The Hanging of Tom Davies
- Fixed an issue that resulted in players being unable to kill enemies in the Co-op Mission – The Hanging of Tom Davies
- Fixed issues that resulted in Mission progression becoming blocked in the Co-op Mission – The Hanging of Tom Davies
- Fixed an issue that resulted in the captured enemies to stay standing on the tracks despite choosing to release them in the Co-op Mission – The Right Side of the Tracks
- Fixed cutscene issues in the Co-op Mission – The Right Side of the Tracks
- Fixed issues that resulted in player horses to become missing in the Co-op Mission – The Right Side of the Tracks
- Fixed issues that resulted in incorrect player and horse spawns in the Co-op Mission – The Right Side of the Tracks
- Fixed an issue that resulted in players having no lasso in the Co-op Mission – If the Hat Fits
- Fixed an issue that resulted in Mission progression becoming blocked in the Co-op Mission – If the Hat Fits
- Fixed an issue that resulted in there being no props or ambient population at the trigger of the Co-op Mission – Honor Among Horse Thieves
- Fixed an issue that resulted in players being unable to hear each other in during the Co-op Mission – Kerosene, Tar and Greed
- Fixed an issue that resulted in the train going the wrong way in the Co-op Mission – Kerosene, Tar and Greed
- Fixed an issue that resulted in Mission progression being blocked in the Co-op Mission – More Than One Way to Earn a Buck
- Fixed an issue that resulted in players not being shown the cutscene in the Co-op Mission – Banks Don't Rob Themselves
- Fixed an issue that resulted in the bank manager not opening the vault in the Co-op Mission – Banks Don't Rob Themselves
- Fixed an issue that resulted in incorrect animations on some characters during the Co-op Mission – Destroyed by Grief
- Fixed issues that resulted in Horley getting stuck during the Co-op Mission – Destroyed by Grief
- Fixed an issue that resulted in players incorrectly failing the Co-op Mission – Destroyed by Grief
- Fixed an issue that resulted in enemies getting stuck in the Co-op Mission – Destroyed by Grief
- Fixed an issue that resulted in objectives not changing in the Co-op Mission – Destroyed by Grief
- Fixed an issue that resulted in the Co-op Mission – Where Your Morals Lead You failing incorrectly
- Fixed an issue that resulted in players losing control functionality in the Co-op Mission – Love and Honor
- Fixed issues that resulted in players being unable to use the Handheld Catalogue in Co-op Missions
- Fixed an issue that resulted in players having no objective in the Free Roam Mission – Escort
- Fixed an issue that resulted in the AI objective not moving in the Free Roam Mission – Rescue
- Fixed issues that resulted in Ambushes not ending correctly
- Fixed an issue that resulted in players spawning into sessions in the middle of a Campsite Defend
- Fixed issues that resulted in players being unable to launch various Posse Versus modes
- Fixed issues that occurred when trying to use fast travel during the Posse Versus – Hunt the Leader
- Fixed an issue that resulted in players being unable to maintain their weapons during the Posse Versus – Hunt the Leader
- Fixed issues that caused the Posse Versus – Leader Feud to not launch correctly
- Fixed an issue that resulted in players not receiving the Posse Versus – Leader Feud prompt on the death screen
- Fixed an issue that resulted in player characters appearing as a different gender during Poker minigames
- Fixed an issue that meant players would incorrectly skip a hand in Poker minigames
- Fixed clipping issues with players' characters during Poker minigames
- Fixed an issue that resulted in Posse Leaders not receiving an alert during Poker minigames when the feature was unavailable for one of their Posse Members
- Fixed issues that resulted in player blips to be an incorrectly color after playing Poker
- Fixed an issue that resulted in players being able to receive Poker minigame invites
- Fixed an issue that resulted in players receiving invites to Poker minigames despite the feature not being available to them
- Fixed an issue that resulted in the feature not available alert appearing too quickly to read for some players trying to join a Poker minigame
- Fixed an issue that resulted in players' horses to be missing from the celebration screen
- Fixed an issue that resulted incorrect players to appear on the podium for all players at the end of a Race
- Fixed an issue that resulted in players being incorrectly taken into spectator cam during Target Races
- Fixed an issue that resulted in players being kicked out of Red Dead Online during the introductory Missions
- Fixed inconsistencies with the fire bottles placement in the weapon wheel during Missions
- Fixed an issue that meant kicked players would still be taken into the mode when launching
- Fixed an issue that resulted in players' characters having no head on the end of match screen
- Fixed issues that resulted in players being put on a different team than their Posse in modes
- Fixed issues that resulted in dead players and horses not disappearing during modes
- Fixed an issue that meant players were unable to use the 'Allow / Disable Matchmaking' option in lobbies
- Fixed issues that resulted in Free Roam Treasure Chests to be unopenable after being set on fire
Awards and Daily Challenges
- Fixed an issue that resulted in Daily Challenges not incrementing correctly
- Fixed an issue where Daily Challenges involving Dead Eye kills would not increase when killing someone at the same time as Dead Eye runs out
- Fixed an issue where Daily Challenges involving looting enemies would not increase when looting certain types of enemies
Audio and Dialogue
- Fixed an issue that resulted in missing dialogue lines from characters during cutscenes
- Fixed an issue that resulted in some drunk members of the ambient population playing incorrect conversation lines
- Fixed an issue that resulted in missing sound effects when wading through some bodies of water
- Fixed an issue that resulted in incorrect or missing sound effects for some player clothing items
- Fixed an issue that resulted in missing music and ambiance when approaching Gang Hideouts
- Fixed an issue that prevented music from playing after respawning in some Showdown modes
- Fixed an issue with missing menu sound effects during Poker games in Red Dead Online
- Fixed an issue that resulted in the audio track becoming stuck while in the Valentine Theatre
- Fixed several issues with notification and countdown sound effects during several Showdown Modes and Free Roam Events
Crime and Bounty
- Fixed an issue that resulted in a player not gaining a wanted level if they unholstering their weapon after antagonizing members of the ambient population
- Fixed an issue that resulted in a player not gaining a wanted level or witnesses after beating up the driver or a hijacked vehicle while other members of the ambient population are present
- Fixed several issues that resulted in lawmen behaving incorrectly and not recognize the player with a bounty or ignoring some witnessed crimes
- Fixed an issue that resulted in a player incorrectly gaining a wanted level while carrying an injured rider on their shoulder and walking near lawmen
- Fixed an issue resulted in a player not gaining a wanted level or bounty when committing crimes with witnesses under certain circumstances
Game Menus and User Interface
- Fixed several miscellaneous UI issues that could occur during Red Dead Online game modes, such as incorrect button prompts or feed text
- Fixed an issue that resulted in the brief display of incorrect weapon values when switching between weapons during the 'Name Your Weapon' Showdown mode
- Fixed an issue that resulted in missing scroll indicators on some pages in the Help section of the Pause Menu
- Fixed issues with that resulted in incorrectly displayed or overlapping text in some Red Dead Online menus
- Fixed issues that resulted in missing and truncated East Asian language characters for several menus and modes
- Added counts of currently owned ammunition to the shop menus when browsing shelf items in Gunsmith Stores
- Fixed an issue that resulted in the some error messages appearing without a prompt to continue
- Fixed an issue that resulted in jittering and bad positioning of info displayed floating above players' heads
- Fixed several issues where the accents of some accented text characters were cut off due to height restrictions on some menus
- Fixed an issue that resulted in switching weapons not registering if performed too quickly
- Fixed an issue that allowed an unsupported character in Posse names, causing problems with some menus and UI elements
- Fixed an issue that resulted in items in the Recent section of the Satchel Menu appearing in the wrong order
- Fixed an issue that resulted in players being unable to see their Posse Leader's marked route on their own Radar or Pause Menu map
- Fixed an issue that resulted in thrown and melee weapon selections on the Weapon Wheel changing when switching between some weapons
- Fixed an issue that resulted in button prompts in some menus stacking horizontally instead of vertically
- Fixed minor spelling and grammar errors in game text, menus and dialogue subtitles
- Fixed an issue that resulted in players appearing to have more empty Persistent Posse Member slots than expected
- Fixed an issue that resulted in the Posse Leader not being displayed in the Posse menu
- Fixed an issue that resulted in players not being told why certain player menu options were unavailable
- Fixed incorrect icons that appeared in the Player menu
- Fixed an issue that resulted in players having an incorrect 'Price' section in the Player menu
- Fixed issues that resulted in players being unable to navigate the Player menu correctly
- Fixed issues that resulted in the 'Nearby' and 'Crew' menus displaying as empty
- Fixed an issue that resulted in an unresponsive prompt in the 'Stables' menu
- Fixed an issue that resulted in players being unable to quit from the Pause Menu
- Fixed inconsistencies with the help section of the Pause Menu
- Fixed issues that resulted in icons to incorrectly appearing next to players' gamertags in lobbies
- Fixed an issue that resulted in horse Cores to be missing from all relevant menus
- Fixed an issue that may have caused changes to the Lock-On Mode control setting to not persist if changed while in a Red Dead Online session with several players
- Fixed several issues with missing blips on the Radar and Pause Menu map that could occur during some modes and Free Roam in Red Dead Online
- Fixed issues with the display of the scoreboard during and at the end of some Red Dead Online modes
- Fixed several UI issues with the Poker minigame in Red Dead Online, including incorrect avatar images rendering for other players
- Fixed several UI issues with lobby menu functionality in Red Dead Online modes
- Fixed unresponsive button prompts in the Satchel
- Fixed several issues with incorrect error messages and alert screens
Graphics and Visual Effects
- Fixed an issue that resulted in the world to become invisible when switching between third and first-person camera views in some locations
- Fixed issues with lighting in some shops and stables that made it hard to see some items and customization at night
- Fixed an issue with misaligned effects when firing the LeMat Revolver with different barrel lengths
- Fixed an issue that resulted in Small Game Arrows incorrectly showing blood impact effects and wound decals despite the lack of penetration
- Fixed an issue that resulted in blood hit effects being difficult to see at long distances when shooting other players in Red Dead Online
- Fixed an issue that resulted in the 'Focus Fire' tracer FX being visible outside of Deadeye mode
- Fixed an issue that resulted in a graphical corruption to be visible in mirror reflections while wearing some items of clothing
- Fixed issues with visual effects when going out of bounds in some Showdown Modes
- Fixed an issue with ambient visual effects that could occur while matchmaking for a Co-op Mission
- Fixed an issue that resulted in players having graphical corruption on screen after creating a character
Items, Clothing and Emotes
- Fixed an issue that resulted in a player's hands clipping through the shop Catalogue when interacting with it in some stores
- Fixed cloth clipping issues that could occur on long jackets and coats while the player is mounted on horseback
- Fixed an issue that resulted in a floating fishing rod appearing above the player after completing the 'Biggest Fish' Posse Versus challenge
- Fixed an issue that resulted in items jittering when inspecting them in the Tumbleweed general store
- Fixed an issue that resulted in animations clipping when female players were holding or using Binoculars
- Fixed issues that resulted in skirts and other long female clothing items clipping through players when tackling enemies to the ground
- Fixed issues with clothing combinations that resulted in some parts of the player's character to appear invisible
- Fixed several issues with existing player clothing items that resulted in clipping and intersection issues with certain combinations
- Improved the holstered position of the bow to prevent clipping issues with player clothing and hats
- Fixed issues that resulted in players being unable to previewing clothing in the Wardrobe menu
- Fixed an issue that resulted in players being unable to remove their gloves through the Wardrobe menu
- Fixed an issue that resulted in players being unable to choose anything in the wardrobe
- Fixed issues that resulted in certain neckwear to be missing from wardrobes
Horses and Vehicles
- Fixed an issue that resulted in inaccurate ragdoll behavior when killing another player on horseback
- Fixed an issue that resulted in animation issues during some introduction scenes for race Modes due to incorrect horse positions
- Fixed an issue that resulted in the torch to become invisible while playing the 'Sport of Kings' Showdown Mode in first person camera view
- Fixed an issue that resulted in incorrect animations playing while observing another player's horse that is critically injured
- Fixed several animation and camera issues related to aiming and firing weapons while sitting in a vehicle
- Fixed an issue that resulted in incorrect weapon animations when female Red Dead Online players were dual-wielding on horseback
- Fixed an animation issue that resulted in a female player's arms to clip through their lap when sitting as a passenger in any vehicle
- Fixed an issue that resulted in some weapons not being aimable while sitting inside a coach and facing in certain directions
- Fixed issues with horse navigation that could occur while in cinematic camera mode
- Fixed an issue that resulted in players being unable to enter a vehicle while holding a lantern
- Fixed an issue that resulted in a rider's feet floating above the stirrups when mounted on a horse
- Fixed an issue that resulted in large ambient boats on the Lannahechee River to remain stationary
- Fixed an issue that resulted in some large animal carcasses disappearing from horseback when fast travelling
- Fixed several issues and implemented new animations for female passengers in the rear seats of some vehicles
- Fixed an issue that resulted in players losing horse bonding progress after being killed while on their horse
- Fixed issues that resulted in a player's carcasses/pelts disappearing from their horse
- Fixed issues that resulted in a player's stowed carcasses/pelts changing in quality
- Fixed issues that resulted in a player's horse disappearing after fast travelling
- Fixed an issue that allowed players to jump in front of horses to break players out of defensive mode
- Fixed an issue that resulted in a player being unable to interact with their Horse Cargo
- Fixed an issue that resulted in a player's horse spawning without a saddle
- Fixed an issue that resulted in a player's horse not appearing when the player whistled
- Fixed an issue that resulted in a player's horse tack changing incorrectly
- Fixed an issue that resulted in players being bucked off their horse when trying to join another players session while mounted
- Fixed an issue that resulted in players newly purchase horses to have drained Cores
Weapons and Combat
- Fixed an issue that resulted in escape/struggle prompts not displaying after being grappled from behind by another player holding a weapon
- Fixed a timing issue that resulted in weapon lock-on not been broken by the target combat diving in rare cases
- Fixed an issue that resulted in the player's scoped view being interrupted while using a weapon's telescopic sight on horseback
- Fixed an issue that resulted in the player being unable to aim with the Bow while on horseback and facing in certain directions
- Fixed an issue with accuracy and trajectory of some thrown weapons when used at very close range to the target
- Fixed an issue that resulted in a player's weapon unintentionally firing after reloading with two sidearm weapons equipped
- Fixed an issue that resulted in an offhand weapon being unable to fire when dual-wielding LeMat Revolvers and using different ammo types
- Fixed an issue with misaligned animations during some dual-wield executions
- Fixed an issue that resulted in some weapons being re-equipped while the player was in a downed state, causing animation and clipping issues
- Fixed several animation and synchronization issues that occurred when observing other players taking cover in a Red Dead Online session
- Fixed an issue that resulted in the player's reticule displaying in the wrong color when aiming and firing at certain enemies
- Fixed an issue that resulted in weapon condition not persisting when retrying from a checkpoint during a Mission
- Fixed an issue that resulted in incorrect animations being shown when observing another player swapping between weapons
- Fixed an issue that resulted in incorrect animations being shown when observing another player crouching and throwing weapons at the same time
- Fixed an issue that resulted in the player being unable to flinch or react when being shot with some weapons
- Fixed an issue that resulted in arrows and other thrown projectiles not being able to be collected if they were sliding or rolling down a hill
- Fixed an issue that resulted in arrows getting stuck when firing over low cover and aiming downwards
- Fixed an animation issue that occurred when dual-wielding with a lantern and crouching at the same time
- Fixed an issue that resulted in camera jitter when combat diving over train tracks
- Fixed issues with incorrect or broken ragdoll behavior when killing a player that is running/sprinting
- Fixed an issue where enemies in Red Dead Online would not try to evade or dive when a player threw Dynamite towards them
- Fixed an issue where a player may not play the correct combat animations when shot at by another player
- Fixes an issue that slowed down aiming speed when a target was at point-blank range
- Fixed an issue that prevented players from being able to shoot other players if they were standing near 'safe zones' such as Camps or shops
Shops
- Fixed an issue that resulted in players losing stowed items after entering and exiting a Stable
- Fixed an issue that resulted in players sometimes being incorrectly charged both Gold and cash prices when buying weapon mods
- Fixed an issue that resulted in emotes appearing incorrectly in the Catalogue
- Fixed issues that resulted in newly purchased bandanas not being correctly equipped
- Fixed an issue that resulted in players losing control functionality after breaking from a hogtie in a shop
- Fixed broken control functionality that occurred with the 'No Neckwear' option in shops
- Fixed an issue that resulted in players being unable to sell Deer pelts while on foot
- Fixed an issue that resulted in the 'You Gonna Cry?' emote to display with a price despite being free to certain players
- Fixed issues that resulted in the the 'Buy' prompt in the Barber to become unresponsive
- Fixed issues that resulted in some make-up to be very transparent
- Fixed an issue that resulted in players being unable to sell their Legendary Wolf Pelt
- Fixed an issue that resulted in players losing control functionality when trying to sell a carcass to the Butcher
- Fixed an issue that resulted in players being unable to sell items from their Satchel
- Fixed camera issues in Shops
- Fixed an issue that resulted in players getting stuck if their Posse Leader launched a mode while they were in the Catalogue
- Fixed issues that resulted in some clothing items to be missing from the Catalogue
- Fixed an issue that resulted in the Gold Store not opening when attempting to purchase something with Gold
- Fixed an issue that resulted in duplicate Catalogues to appear on the counter in shops
- Fixed issues with the buy prompt in shops
- Fixed an issue that resulted in 'Inlay Metals' being unavailable for purchase
- Fixed incorrect text issues that were present in the Catalogue
- Fixed an issue that resulted in the emotes to not be favorited when chosen
- Fixed dialogue issues with the Post Office Clerk
- Fixed issues with Post Office blips
- Fixed an issue that resulted in players clipping through parts of the store in the Post Office
- Fixed an issue that resulted in there being no option to collect the next item in the Post Office
- Fixed an issue that resulted in the Lockbox and Post Office to become unresponsive when collecting items
- Fixed an issue that resulted in horses having an incorrect name after purchasing
- Fixed an issue that resulted in players being unable to see the effects that certain parts of Horse Tack had on their Horses' stats when previewing in the Stable
- Fixed an issue that resulted in players being kicked out the Stable after entering
- Fixed an issue that resulted in players being unable to leave the Stable
- Fixed an issue that resulted in horses to not be visible missing when previewing
- Fixed an issue that resulted in players losing pelts if they entered the Stable
- Fixed an issue that resulted in the wrong horse to appear when previewing in the Stable
- Fixed issues that resulted in stowed carcasses playing incorrect animations when the player entered the Stable
- Fixed issues that resulted in the ceiling of the wardrobe to be missing in the Tailor
- Fixed issues that resulted in items appearing with incorrect prices for players with the Ultimate Edition
- Fixed an issue that resulted in players not being able to access the Wilderness Outfitters
- Fixed an issue that resulted in players not being able equip newly purchased items bought from the Fence
- Fixed issues with the 'Change Background' prompt in the Photo Studio
- Fixed issues with the Butcher's animations
- Fixed issues that resulted in certain guns to be missing from the Gunsmith customization menu
- Fixed an issue that resulted in players getting stuck in the Stable
- Fixed pricing inconsistencies with the 'Live Worms' item
- Fixed an issue that resulted in the preview tile in the Gunsmith to appear blank
- Fixed an issue that resulted in players clipping through the map when using the Handheld Catalogue
- Fixed an issue that resulted in the game incorrectly telling players that their purchase was sent to their horse
- Fixed an issue that resulted in players being unable to purchase certain weapons from the Fence with cash
- Fixed an issue that resulted in players losing certain control functionality after being tackled while interacting with the bartender
- Fixed an issue that resulted in the Train Station clerk to be invisible
General/Miscellaneous
- Map functionality of the RDR2 Companion App no longer works with Red Dead Online, but will still sync with Story Mode
- The number of tents and non-functional decor present at a Camp is now dynamically dependent on the number of players in the Posse
- A loading spinner has been added in place of unusable prompts for when there is a delay in server communication when purchasing something in Shops
- The weapon wheel now shows a target symbol when a weapon with telescopic sights is selected, making it easier to find and select a scoped weapon
- A Post Office has been added in Armadillo
- Help text has been added to Poker minigames to inform players that they have joined mid-game
- A 'Clean All Weapons' option has been added to the lobby screen of Showdown Modes
- The game now displays emotes used between players in the Activity Ticker
- All existing Free Roam Events have received a difficulty rebalance to make them more challenging, increasing enemy count and accuracy across the board
- Fixed issues that resulted in Stranger Missions not launching correctly in Red Dead Online sessions, including with missing or greyed out prompts
- Fixed issues that resulted in Showdown Modes not starting correctly and leaving players on an infinite loading screen
- Fixed an issue that resulted in players being unable to launch Posse Versus from the Player menu
- Fixed an issue that resulted in player horse Cores being drained if it was the 5th horse in a player's Stable
- Fixed an issue that resulted in player horses incorrectly being replaced with a Scrawny Nag
- Fixed an issue that resulted in players accidently being reported for horse theft after mounting their own horse
- Fixed an issue that resulted in the Item Wheel showing unusable provision items that were waiting to be collected from the Post Office
- Fixed an issue that resulted in the 'Hangman' Ability Card not correctly dealing damage to lassoed enemies
- Fixed an issue that resulted with several hairstyles clipping with clothing, including the male 'Long Curly Afro' and female 'Long Tied Waves' styles
- Fixed an issue that resulted in players being unable to equip the 'Stubble' facial hair
- Fixed an issue that resulted in players being unable to place a Camp for a significant amount of time after entering Red Dead Online
- Fixed an issue that resulted in skinned carcasses displaying as being worth less than the value for which they actually sell
- Fixed an issue that resulted in players being incorrectly shown as having no carcasses to sell at the Butcher
- Fixed an issue that resulted in clothing items from the Grizzlies Outlaw outfit to not appear in the player wardrobe after purchase
- Fixed issues that resulted in shopkeepers not recognizing players they had seen before
- Fixed an issue that resulted in the display of placeholder full-screen images on the Landing Page when starting the game
- Fixed an issue that resulted in large pelts disappearing while being carried by players during full Red Dead Online sessions
- Fixed an issue that resulted in duplicate horse corpses spawning in some Red Dead Online sessions
- Fixed an issue that resulted in Defensive Mode players being able to steal animal carcasses and pelts from players
- Fixed an issue that resulted in players being unable to purchase the 'Improved Sights' weapon modification
- Fixed an issue that resulted in inconsistent Free Roam Treasure Chest rewards when opening a chest while in a Posse
- Fixed an issue that resulted in incorrect changes to player walking styles
- Fixed an issue that resulted in the appearance of random skins/pelts on the back of player horses
- Fixed an issue that resulted in players incorrectly remaining in Free Roam after accepting an invite while in the Stable
- Fixed issues that resulted in some players to appear without a player blip
- Fixed issues that resulted in players being unable to invite friends to their persistent Posse
- Fixed an issue that resulted in the player not being reported for a crime
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