'Sekiro' Patch Notes 1.03: Update Nerfs a Mini Boss and Encourages Certain Combat Arts

Sekiro: Shadows Die Twice developer FromSoftware has released details and full patch notes for game version 1.03, which will be released to players at 9 p.m. EDT on Monday. FromSoftware announced that the update is intended to improve "strategic approaches" and address in-game bugs.

Sekiro: Shadows Die Twice Patch Notes for Version 1.03

Spirit Emblem Costs

Several Prosthetic Tools and Combat Arts attacks will have a lower Spirit Emblem cost after the update, which FromSoftware hopes will "encourage usage and diversity of approach." Essentially, they don't want players avoiding certain expensive Prosthetic Tools and attacks because they drain players' limited Spirit Emblems.

The following Prosthetic Tools will be adjusted to either use Spirit Emblems more efficiently, cost fewer Spirit Emblems, or both: Lazulite Sacred Flame, Loaded Axe, Sparking Axe, Lazulite Axe.

Similar adjustments will be made to the following Combat Arts: Ashina Cross, Dragon Flash, One Mind, Floating Passage, Spiral Cloud Passage, Mortal Draw and Empowered Mortal Draw.

The patch will also adjust how Spiritfall Quick Items use Spirit Emblems. Spiritfall items replicate disposable items like candy, but are not limited by your item inventory. Instead, they're endlessly reusable, so long as you have the Spirit Emblems to spend. Spiritfall items are won by defeating the Terror-inducing Headless enemies found in hidden locations throughout Sekiro.

Currently, it can be hard to justify using Combat Arts that cost Spirit Emblems if your play style relies at all on Prosthetic Tools, since there are also great Combat Arts that don't drain your limited Spirit Emblems pool.

Prosthetic Tools and Combat Arts - Buffs and Nerfs

The patch reduces Posture damage caused by the first blows struck when using Combat Arts combos Senpou Leaping Kicks and High Monk, but increases Posture damage in later blows, essentially encouraging players to only use the attacks when they can deploy the full combo.

The sabimaru—a poisoned blade—also gets a buff in the new update, increasing Poison build-up in certain enemies. This could be particularly useful against mini bosses weak to poison, particularly Snake Eyes Shirahagi in the Ashina Depths and Snake Eyes Shirafuji in the Sunken Valley.

More Divine Confetti Drops

Divine Confetti is an incredibly powerful (and correspondingly rare) Quick Item in Sekiro: Shadows Die Twice that adds a purple glow to Sekiro's sword and greatly increases attack power against apparition and ghost-like enemies, including the Headless, Shichimen Warriors and the mini-boss O'Rin of the Water.

Divine Confetti can be tough to find, but one reliable area to farm the item is in Ashina Castle, where the blue-robed samurai castle guards occasionally drop it. This new update increases the drop Divine Confetti drop rate for the Ashina Castle enemies.

Mini Boss Changes

The Blazing Bull doesn't hesitate to attack Sekiro. FromSoftware/Activision

Two mini bosses have been tweaked in the new Sekiro patch: Blazing Bull and the second Ogre, which appears in Ashina Castle later in the game. Blazing Bull has been slightly nerfed, with lower Posture and Vitality, "in order to improve game pacing and balance time in combat." The Chained Ogre now has the status effect "Red Eyed," just like the first Chained Ogre you fight, early in the game.

More than any one nerf or buff, this update to Sekiro: Shadows Die Twice seems mostly tailored to encourage more diverse types of play by making it more justifiable to use Combat Arts and Prosthetic Tools that, previously, would quickly deplete your pool of Spirit Emblems.

Other changes and fixes include new tutorial text and loading screen tips, improved stability and general bug fixes. Full patch notes are available on the official Sekiro: Shadows Die Twice site. Sekiro: Shadows Die Twice Version 1.03 update will be available for PlayStation 4, Xbox One and PC at 9 p.m. EDT on Monday.