'Star Wars Jedi: Fallen Order' Update 1.12 Fixes PS5, Xbox Series X Performance - Patch Notes

Star Wars Jedi: Fallen Order hadn't been updated for quite some time, but players recently noticed that patch version 1.12 has made its way to PlayStation and Xbox. According to Respawn's official patch notes blog post, the small download improves the game's backwards compatibility features on PS5 and Xbox Series X/S. Expect higher framerates and base resolutions after installing this sweet new update. The full patch notes are listed below.

Star Wars Jedi: Fallen Order update 1.12 Patch Notes

jedi fallen order update 112 patch notes
'Star Wars Jedi: Fallen Order' update 1.12 has arrived with improvements for PS5 and Xbox Series X|S. Read the patch notes below. 'Star Wars Jedi: Fallen Order' is available on Xbox One, PS4 and PC. Respawn Entertainment/EA

High Level Summary of Features:

  • Improved framerate on Xbox Series X|S and PlayStation 5
  • Improved dynamic resolution ranges, for a higher resolution experience on Xbox Series X|S and PlayStation 5
  • Improved post-processing resolution for Xbox Series X and PS5. (Not Xbox Series S)

Console Specifics:

Xbox Series S

  • Framerate has been increased to 60 FPS (up from 45 FPS)

Xbox Series X Performance mode

  • Framerate has been increased to 60 FPS
  • Dynamic resolution added in the range of 1080p to 1440p

Xbox Series X Normal mode (non-performance mode)

  • Postprocessing has been increased to 4K
  • Dynamic resolution in the range of 1512p to 2160p

PlayStation 5

  • Framerate has been increased to 60 FPS (up from 45 FPS)
  • Postprocessing increased to 1440p
  • Dynamic resolution has been disabled and the game is rendering at 1200p (up from 810-1080p)

As described above, the main focus of this patch is to improve the single-player campaign experience on PS5 and Xbox Series X/S. Rather than working off PS4 Pro and Xbox One X presets as it had been doing before, the game now features fully customized rendering options for the latest hardware from Sony and Microsoft. The fps cap boost from 45 to 60 will offer a measurable improvement in gameplay flow, especially for a title like Fallen Order that's so incredibly combat-heavy. The next-gen improvements should provide an optimal experience both in regard to visuals and gameplay. In short, those on PS5 and Xbox Series consoles should finally be able to experience Jedi: Fallen Order with a degree of fidelity comparable to higher-end gaming PCs.

What's perhaps most interesting about this implementation, though, are the listed differences between the two platforms. On PS5, it would appear that players no longer have a choice between fidelity and performance like they did on PS4 Pro, and, instead, can only play the game at 1440p/60.

On Xbox, on the other hand, the two graphics modes remain with a visual preset that features a dynamically scaled 4K image. This configuration of options is somewhat similar to the one employed by CD Projekt RED in Cyberpunk 2077 that offers multiple presets for Series X and not PlayStation 5. While this difference may have something to do with how backwards compatibility functions across platforms, it's worth noting that both Jedi: Fallen Order and Cyberpunk 2077 have benefited from marketing partnerships with Microsoft.

Star Wars Jedi: Fallen Order is available now on Xbox One, PS4 and PC.

What are your thoughts on this new update for Jedi: Fallen Order? Will you return to the game on PS5 or Xbox Series X? Tell us in the comments section!