'Star Wars Battlefront 2' Update 1.23 Fixes Obi-Wan & Bugs - Patch Notes

Star Wars Battlefront 2 update 1.23 is officially live on PS4, and the 1.7GB patch includes some very important tweaks for Obi-Wan, Vader and the game's vehicle roster. While this update is a bit light on new content, the future actually looks bright for this controversial shooter. Here are the patch notes as reported by DICE.

Star Wars Battlefront 2 Update 1.23 Patch Notes


Battlefront 2 General Kenobi Appearance
The new General Kenobi Appearance for Obi-Wan in 'Star Wars Battlefront 2' DICE/EA
  • A new "General Kenobi" appearance for Obi-Wan Kenobi is available to unlock


  • Implemented a new UI bar for improved readability of Hero stamina
  • The player's health bar has been updated with an indicator that lets players know how many dodges are available
  • Implemented Squad Spawn on Blast and reduced the spawn timer for that mode to five seconds



  • Fixed an issue where a fully charged "All-Out Push" ability would not deal damage to enemies that are in the second half of the ability zone
  • Fixed an issue where the UI lines of the "All-Out Push" ability would not be completely visible if the player doesn't charge up the ability
  • Fixed an issue where players could not cancel the "Defensive Rush" ability by dodging
  • Fixed an issue where players couldn't see the Lightsaber ignite animation while being frozen by Kylo Ren
  • Prevented Lightsaber damage for Obi-Wan if he is attacked by Lightsabers during the "Defensive Rush" ability
  • Fixed an issue where Emperor Palpatine's main attack would show on Obi-Wan Kenobi's body, instead of his Lightsaber, when deflecting
  • Fixed an issue where Obi-Wan's "Your Move" and "Absolutes" emotes would play swapped in-game
  • Moved Obi-Wan's "All-Out Push" ability to the left ability slot and "Defensive Rush" to the right one, in order to address player feedback and improve consistency


  • Fixed an issue where General Grievous would not deal additional damage when attacking from behind
  • Fixed an issue where General Grievous would occasionally get stuck in an animation when hit by a Shock Grenade
  • Fixed an issue where General Grievous would occasionally deal "Unrelenting Advance" ability damage by blocking


  • Fixed an issue where Darth Vader would occasionally get stuck in the Choke animation


  • Fixed an issue where Han Solo's Detonite Charge would not visually explode when triggered


  • Fixed an issue where players would occasionally be able to select empty Squad Spawn slots
  • Fixed an issue where the Start button would be grayed out when the player attempts to spawn on a squad member inside a land vehicle
  • Fixed an issue where players would not be able to choose seemingly available Heroes - Reinforcements while the spawn delay timer is active



  • Fixed an issue that would prevent a game round to start properly, if a player would not pick a Hero within the allocated time


  • Various level art, audio, draw distance and collision fixes, focusing on the vehicle debris and rocks on Geonosis
  • Made some slopes in Phase 3 of Geonosis easier to traverse with the AT-TE
  • Fixed an issue where the LAAT carrying an AT-TE would occasionally appear in very low resolution
  • Fixed an issue where Boba Fett would be able to float on invisible ceilings in certain areas during Phase 2
  • Fixed an issue where a blank scene would show up in the beginning of the final cutscene on Geonosis


  • Fixed an issue where players could reach a spot outside the map geometry by using Boba Fett or any Lightsaber-carrying Hero


  • Fixed an issue where the Hangar objectives on Crait would be named "HARDCELLS"



  • Fixed an issue where the STAP's "Laser Barrage" ability would fire an extra laser stream to the ground


  • Fixed an issue where the AT-TE's front cannon muzzle flash would show in the wrong color
  • Added more audiovisual effects when the AT-TE is being dropped on Geonosis
  • GENERAL CHANGES/MISC Fixed a visual issue where the AT-ST would look too small in the End-Of-Round MVP screen
  • Fixed a visual issue where the rimlight effect would turn on and off when rotating characters in Inspector mode
  • Fixed a visual issue where unlocking Hero Starfighters Star Cards would stretch the artwork for the respective Card
  • Fixed an issue where Smart Ion Grenade explosion VFX would occasionally be missing when exploding near certain vehicles


  • In order to ensure scoring fairness, we have currently disabled the scoring event when a player squad spawns on you. We are investigating the causes of the exploit and will proceed to a fix at a later update.

Today's December update may not be the flashiest one, but at least there are some solid fixes available for the hardcore Battlefront 2 community. Especially when it comes to Obi-Wan and Grievous, both of these Heroes have been pretty seriously bugged since their debut. With any luck, this December update makes playing as them slightly less of a risk than it previously was. As fun as both new roster additions are, glitches detracted from their gameplay in a big way.

Knowing today's update was a little light, DICE also took the time to expound on the future of Battlefront 2 as well. Starting next year, the game will get full lightsaber combat, Trooper customization features and a selectable emote wheel. There are, of course, still Anakin Skywalker and Count Dooku Heroes on the horizon as well. Despite how much this game was hated when it launched last year, there's no question Star Wars Battlefront 2 is finally starting to get the attention it deserves.

Star Wars Battlefront 2 is available now on PS4, Xbox One and PC. The 1.23 update is live on all platforms.

What are your thoughts on the latest update for Star Wars Battlefront 2? Do the 2019 features sound fun to you? Tell us in the comments section!