'Teamfight Tactics' Patch 9.19 Adds Sparring Gloves and Makes Yordles Good Again

League of Legends patch 9.19 is here, leading the MOBA into the World Championship. The main game mode patch is full of tiny tweaks and balance updates for the game's most aggressive champions and will keep players engaged until November when the best teams in the world storm Europe. The 9.19 Teamfight Tactics patch is very interesting, adding the first new item since Beta and a powerful Void Champion. If you've been out of the loop, here's what you need to know about this latest patch.

kai'sa teamfight tactics patch 9.19
Kai'sa is now in Teamfight Tactics Riot Games

Teamfight Tactics Patch 9.19

Kai'Sa- The Void/Ranger/Assassin is now one of the best five-star units in the game. Her ultimate gives her a shield, a dash and increased attack speed, which can get out of hand fairly quickly. Combine her with the Void bonus or Ranger trait and she will be burning through enemy front liners like they were made of butter. Rapidfire Cannon, Statikk Shiv and Red Buff all make her a must-have carry for these compositions. Draven and Jinx received no nerfs keeping them as solid choices, but now there's another hyper carry in the field.

Sparring Gloves- The newest starting item is stupidly powerful in the right compositions. Repeating Crossbow might be an S-tier item, increasing in power as your champions perish. Throw it on the weakest front liner you have, and, after six bounces, even the one-star Marksman you keep around will be shredding armor. Quicksilver and Trap Claw add a certain level of survivability to your composition, granting extra crowd control. These items still need to be tested to prove their full merit, but they are definitely going to be heavily impacting the meta.

Yordles- The jokester trait gets slightly more consistent with the addition of Mittens. Now, any champion can be granted 60 percent dodge chance which can be extremely powerful. Yordles are still a very risky composition to build since they rely heavily on luck, but this should make those little monsters slightly more practical to build. If you manage to make nine of them and get 90 percent dodge chance, it's going to be really hard to lose.

Smaller Stuff- Buffs to Anivia make Elementals even more powerful. Swain got swatted with the nerf hammer, so Imperials might not be the best to build. And, most important of all, Mordekaiser actually hurts with his mace stomp.

How do you feel about patch 9.19? Tell us in the comments.