'Smash Ultimate' Version 3.0 - Full Patch Notes

super smash bros ultimate version 3
Nintendo

Version 3.0 in Super Smash Bros. Ultimate is finally available to download and with it comes the new fighter, Persona 5's Joker, and a ton of features including Stage Builder and much more.

Nintendo released a trailer going through what's included in the version 3.0 update as well as Joker's gameplay along with the patch notes for Smash Ultimate's latest update.

Read on for the Super Smash Bros. Ultimate version 3.0 patch notes:

Version 3.0.0

  • Offline
    • Stage Builder added to Games & More. You can now draw your own custom stages by hand.
      • Note: Camera controls are not available when converting a replay that contains a custom stage into a video.
    • Edit Video feature added to Vault → Replays. You can now create new movies using several videos made from replays.
      • Note: Only videos from Ver. 3.0.0 or later can be used as source material. There are planned expansions to the Edit Video feature in future updates.
    • DLC Spirits option added to the Spirits menu.
      • Note: DLC spirits can only be used if you have purchased the corresponding downloadable content.
    • The following spirits will appear in the Vault Shop:
      • Morgana
      • Ryuji Sakamoto
      • Ann Takamaki
      • Yusuke Kitagawa
      • Makoto Niijima
      • Futaba Sakura
      • Haru Okumura
      • Goro Akechi
      • Caroline & Justine
      • Igor
      • Phantom Thieves of Hearts
  • Online
    • You can now share replays, videos, Mii Fighters and custom stages with people around the world in Shared Content.
      • Note: You can only post replays and videos created with Ver. 3.0.0 and on.
        You cannot post replays of online/local wireless battles on custom stages, or videos that include custom stages.
    • You can now sync your game with Smash World, a service accessible via the Nintendo Switch Online smart device app. Available features include viewing some of the things posted to Shared Content, and creating spirit teams from the spirits you have collected.
      • Note: The Smash World service is planned to begin after the distribution of Ver. 3.0.0. If you still don't see Smash World in your list of services, please try again later.
    • It is now easier to be matched with players who have a similar Global Smash Power in Quickplay. Further improvements and adjustments to matchmaking are planned.
    • General
      • The following downloadable content will be usable after purchase:
        • Joker Challenger Pack
        • Persona 3 Protagonist Wig + Outfit
        • Persona 4 Protagonist Wig + Outfit
        • Teddie Hat
        • Morgana Hat
        • Tails Hat + Outfit
        • Knuckles Hat + Outfit
      • You cannot make videos of replays that contain DLC you have not purchased (fighters, stages, music, Mii Fighter costumes, etc.).
      • Game-balance adjustments have been made.
      • Several issues have been fixed to improve gameplay experience.

INDIVIDUAL FIGHTER ADJUSTMENTS

All Fighters

  • Perfect shields will no longer activate multiple times when the shield button is released once. This was creating more downtime than a single perfect shield.
  • Made it easier to be penalized for continuous dodging.
  • Shortened the downtime when performing a perfect shield against projectiles.

Bayonetta

Neutral Special - Reduced the power against shields.

Bowser

Up Special - Made it so opponents cannot break their fall when continuously hit on the ground.

Bowser Jr.

Neutral Attack 2 - Increased the amount of time opponents will be in the damage animation when the move hits.

Charizard

Side Special - Increased the downward attack range when used on the ground.

Chrom

Dash Grab - Increased grab range.

Cloud

Neutral Special - Reduced the normal shockwave's power against shields.

Corrin

Neutral Special - Extended the time that uncharged shots last.

Up Smash Attack - Increased the attack range of the high-damage tip area.

  • Increased the amount of time hit detection lasts.

Up Special - Increased the speed of the invincibility timing.

  • Extended launch distance.
  • Made it easier to hit multiple times.

Side Smash Attack - Made it easier to hit multiple times after releasing the button when charging a smash attack.

Down Air Attack - Made it easier to hit multiple times against lightweight opponents.

Side Special - Reduced the amount of time necessary to take the next action after stabbing.

Daisy

Final Smash & FS Meter - Reduced the amount of time opponents sleep.

Down Special - The launch distance when hitting an opponent with a vegetable now matches Peach.

  • Reduced the vegetable's power against shields.

Neutral Special - When used continuously in the air, fall speed will not decrease after the first use.

Dark Pit

Neutral Special - Reduced the power against shields.

Dark Samus

Neutral Special - Reduced the power against shields.

Diddy Kong

Down Smash Attack - Extended launch distance.

Up Air Attack - Increased attack power and maintained launch distance.

Neutral Air Attack- Increased attack range.

Dash Attack - Increased attack speed.

Side Tilt Attack -Increased the amount of time hit detection lasts.

Donkey Kong

Neutral Special - Increased the attack range.

Dr. Mario

Final Smash & FS Meter - At the start of the move, nearby opponents will be slowed more and slowed longer.

Neutral Special - Reduced the power against shields.

Duck Hunt

Neutral Special - Reduced the power against shields.

Side Special - Reduced the power against shields.

Ganondorf

Other - Changed the posture when receiving damage in the air and made it easier to receive damage.

Greninja

Neutral Special - Reduced the power against shields.

Ice Climbers

FS Meter - Extended launch distance.

Inkling

Side Special - Shortened launch distance for the attack when accelerating again.

Isabelle

Back Air Attack - Reduced the power against shields.

Forward Air Attack - Reduced the power against shields.

Ivysaur

Side Special - Reduced the power against shields.

Jigglypuff

Final Smash & FS Meter - Made it easier to push opponents while big.

Ken

Edge Attack - Shortened hitstun time.

King Dedede

Side Special - Reduced the power against shields.

King K. Rool

Forward Air Attack - Increased the high-damage range.

Side Tilt Attack - Increased the high-damage range.

Up Throw - No longer affected by the wind while throwing.

Side Special - Reduced the power against shields.

Down Special - Reduced vulnerability when the counter succeeds.

  • Reduced vulnerability when the counter fails.

Up Air Attack - Reduced vulnerability.

Kirby

Up Smash Attack - Extended the high-damage window. Reduced the low-damage window.

Downward Throw - Increased power.

Neutral Special - Increased the amount of time that Copy Abilities cannot be lost by taking damage, and made it easier for Kirby to retain Copy Abilities overall.

Up Special - Increased the speed of the edge-grab range detection.

Neutral Air Attack - Reduced vulnerability. Shortened landing time after using the move.

Link

Side Special - Reduced the power against shields.

Lucario

Neutral Special - Reduced the power against shields.

Lucina

Dash Grab - Increased grab range.

Luigi

Neutral Special - Reduced the power against shields.

Mario

Final Smash & FS Meter - At the start of the move, nearby opponents will be slowed more and slowed longer.

Neutral Special - Reduced the power against shields.

Marth

Dash Grab - Increased grab range.

Mega Man

Up Smash Attack - Extended launch distance.

Down Special - Reduced attack speed. Increased vulnerability. Throwing-type items can no longer be thrown while using Leaf Shield.

Neutral Air Attack - Reduced the power against shields.

Neutral Attack 1 - Reduced the power against shields.

Neutral Special - Reduced the power against shields.

Side Tilt Attack - Reduced the power against shields.

Mewtwo

Edge Dodge - Extended invincibility time.

Neutral Special - Extended launch distance. Reduced the power against shields.

Side Tilt Attack - Increased attack power and maintained launch distance.

Up Air Attack - Increased attack power and maintained launch distance.

Up Tilt Attack - Increased attack power and maintained launch distance. Adjusted launch angle when hit by the tip of the tail.

Edge Attack - Increased attack range.

Side Smash Attack - Increased attack range.

Neutral Attack 1 - Increased attack speed.

Basic Movement - Increased the fighter's weight.

Mii Gunner

Down Special 2 - Reduced the power against shields.

Neutral Special 1 - Reduced the power against shields.

Neutral Special 3 - Reduced the power against shields.

Side Special 1 - Reduced the power against shields.

Side Special 3 - Reduced the power against shields.

Mii Swordfighter

Edge Attack - Increased attack range.

Neutral Special 1 - Reduced the power against shields.

Neutral Special 2 - Reduced the power against shields.

Side Special 3 - Reduced the power against shields.

Mr. Game & Watch

Final Smash & FS Meter - Increased the amount of time opponents are trapped.

Ness

Neutral Special - Increased the attack range.

Down Smash Attack - Shortened the charge time. Reduced the amount of time hit detection lasts while charging.

Up Smash Attack - Shortened the charge time. Reduced the amount of time hit detection lasts while charging.

Olimar

Side Special - Reduced the power against shields.

Side Smash Attack - Reduced the power against shields. The power will now properly increase when charged.

Down Smash Attack - The power will now properly increase when charged.

Up Smash Attack - The power will now properly increase when charged.

PAC-MAN

Down Special - Increased the downward attack range of the fire hydrant while its falling. Reduced the power against shields.

Neutral Special - Reduced the power against shields.

Palutena

Neutral Special - Reduced the power against shields.

Side Special - Reduced the power against shields.

Peach

Down Special - Reduced the vegetable's power against shields.

Final Smash & FS Meter - Reduced the amount of time opponents sleep.

Neutral Special- When used continuously in the air, fall speed will not decrease after the first use.

Pichu

Other - Changed the posture when receiving damage in the air and made it easier to receive damage. Changed the posture when landing and made it easier to receive damage.

Neutral Special - Reduced the power against shields.

Pikachu

Neutral Special - Reduced the power against shields.

Piranha Plant

Neutral Special - Increased attack range for the spiked ball.

Edge Attack - Increased attack range.

Pit

Neutral Special - Reduced the power against shields.

R.O.B.

Down Special - Reduced the power against shields.

Neutral Special - Reduced the power against shields.

Richter

Edge Attack - Increased attack range.

Side Special - Reduced the power against shields.

Ridley

Final Smash & FS Meter - Once the move ends, Ridley can now move earlier than opponents.

Neutral Special - Reduced the power against shields.

Robin

Side Special - Reduced the power against shields.

Neutral Special - Reduced Thunder/Elthunder's power against shields.

Rosalina & Luma

Final Smash & FS Meter - At the start of the move, nearby opponents will be slowed more and slowed longer.

Down Tilt Attack - If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.

Side Tilt Attack - If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.

Neutral Special - Reduced the power against shields.

Side Special - Reduced the power against shields.

Roy

Dash Grab - Increased grab range.

Up Special - Made it easier to hit multiple times.

Ryu

Edge Attack - Shortened hitstun time.

Samus

Neutral Special - Reduced the power against shields.

Sheik

Forward Air Attack - Increased the attack range.

Down Tilt Attack - Made it easier to hit with the tip of the attack.

Flurry Attack Finish - Reduced vulnerability.

Neutral Special - Shortened the charge time.

Shulk

Edge Attack - Increased attack range.

Get-Up Attack - Increased attack range.

Simon

Edge Attack - Increased attack range.

Side Special - Reduced the power against shields.

Snake

Back Air Attack - Extended launch distance when hit in the high-damage range.

Up Smash Attack - Increased vulnerability.

Side Special - Reduced the attack range of airborne missiles.

Neutral Special - Reduced the power against shields.

Sonic

Final Smash - Increased attack range.

FS Meter - Increased attack range. Extended launch distance.

Toon Link

Side Special - Reduced the power against shields.

Villager

Back Air Attack - Reduced the power against shields.

Forward Air Attack - Reduced the power against shields.

Side Special - Reduced the power against shields.

Wario

Neutral Special - Made it easier to eat projectiles.

Wii Fit Trainer

Neutral Attack 3 - Increased bury range.

Down Special - Increased the amount of time the effect lasts when successful.

Neutral Special - Reduced the power against shields.

Side Special - Reduced the power against shields.

Changed the location of the ball spawn when touching terrain.

Wolf

Neutral Special - Reduced the power against shields.

Down Smash Attack - Shortened the launch distance of the forward attack.

Yoshi

Up Special - Reduced the power against shields.

Young Link

Neutral Special - Reduced the power against shields.

Side Special - Reduced the power against shields.

Zelda

Down Special - Reduced the power against shields.

Super Smash Bros. Ultimate is available now for Nintendo Switch.

What do you think of the latest update to Super Smash Bros. Ultimate? What change did you not like? Let us know in the comments section below.

'Smash Ultimate' Version 3.0 - Full Patch Notes | Gaming